spencer nelson


I'm Spencer, and I'm currently a software engineer at Twitch. I started my time there building a data science team. Now, my focus is on building tools to help stability and reliability at Twitch.

I write a lot of Go these days, but my first love was Python, and I still occasionally dip back into that world.


Public Projects


A Go implementation of FPC, which is a very fast lossless compression algorithm for floating point data.


A plugin for Lektor, the static site generator, to allow uploading to S3.


A tool for vendoring executables when working on Go projects.


A Go implementation of the t-digest algorithm, used for fast and memory-efficient quantile estimation.